You can watch the stream in its entirety below. Just make sure your Japanese is up to date: RPG Site was kind enough to translate the part where he talks about the new game in the series and the possibility of remastering the remaining games. Check it out:
SaGa Games That Can Be Remastered
Akitoshi Kawazu comments about a Romancing SaGa remaster, even though the game received a remake for PS2 in 2005, titled Romancing SaGa: Minstrel’s Song. However, considering that the remaster of Romancing Saga 2 and 3 kept the same 2D retro format, only touching up the visuals, we can assume that’s what he meant. SaGa Frontier 2, also released for PSX, can already be deemed a reality. The game has a very similar engine to its predecessor, and since the director claimed that remastering a game isn’t so tricky, fans can look forward to another remaster. Unlimited SaGa was released for PS2, and although it was highly praised in Japan, it wasn’t very well received by both critics and the public elsewhere. Some things were similar such as several protagonists, combat system, and character progression, but the innovations faced harsh criticism. The totally plastered board-game-like dungeons with some random events are just that… too random. As much as the developer has mentioned a remaster, maybe it’s prudent to change or add some features to improve the game’s Quality of Life, just like they did with SaGa Frontier. SaGa: Scarlet Grace is the most recently released game - not including mobile games with a gacha system - so we can say that a new game in the series will be its successor. Initially released for Vita in 2016, an expanded port subtitled “Ambitions” was released in 2018 in Japan and 2019 for Windows, Switch, PS4, and mobile. Completely ignoring the wacky innovations of Unlimited, the game threw away the board-like movement and retained the traditional combat gameplay of the series. Romancing SaGa 2 and Romancing SaGa 3 remaster versions are playable on Windows, Switch, PlayStation 4, Xbox One, mobile, and now, once again, in PlayStation Vita. Aside from the visual improvements, there were some new additions such as trophies and New Game+. In case you don’t know the series and want to take the opportunity to enjoy a classic JRPG, understand that the game thrives in its non-linearity and a hard to grasp enemy progression, especially SaGa Frontier. I’ve seen many frustrated people facing optional bosses at the beginning of the game and dying on the first hit to blame the game altogether. Exploration is one of the most prominent features of RPG games, as is save points, which you should always abuse. And SaGa does reward players who explore.